22 de outubro de 2018
We recently sat down with Imagine Dragons, the Grammy award winning American rock band, to talk about the intersection of music and VR and why...
26 de setembro de 2018
Today at OC5, we announced Oculus Quest, our first standalone, all-in-one, 6DOF VR headset. Offering six degrees of freedom and Touch controllers for true hand...
27 de agosto de 2018
In this part two of a two part series REWIND provides guidance to business decision makers at brands on how to approach VR, especially when...
23 de agosto de 2018
In this part one of a two part series we explore how REWIND got started with VR and what learnings and key takeaways they have...
5 de julho de 2018
Eric Cheng, Immersive Media Lead at Oculus, shares his case study about shooting and editing a stereoscopic 3D-180 mini-documentary about Bob Kramer, one of the...
29 de junho de 2018
It’s been just over 18 months since we first released Oculus Medium, and we’ve been blown away by the community that’s formed around this immersive...
21 de junho de 2018
The following post from John provides more information on this technology and the making of its sample video: a 5k re-release of the award-winning Henry,...
5 de junho de 2018
We’ve spent the last five years helping to pioneer a medium, doing what’s never been done before, and building the dream of VR together. What...
24 de maio de 2018
Tribeca just ended a few weeks ago and its virtual reality exhibition was as robust as ever. After a festival ends its important to reflect...
9 de maio de 2018
Kasey Galang, Head of Developer Ecosystem at Oculus, talks about how monumental the year ahead will be for VR. Add all the shining moments from...
Isabel Tewes, Developer Strategist at Oculus, discusses how to design for media and entertainment experiences on Oculus Go at F8....
2 de maio de 2018
When we released React VR in April of 2017, our goal was to create a web-based framework that would enable developers to easily add interactivity...